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Let’s continue with implementing the stuff from the last part. The main problem space I’d like to work on is scouting, and finding the enemy base. When I …
First part of this series | Previous | Next | Index
Let’s continue with implementing the stuff from the last part. The main problem space I’d like to work on is scouting, and finding the enemy base. When I …
First part of this series | Previous | Next | Index
So, I’ve switched to BWAPI4J. Currently I’m using the raw branch at the moment, but it’s features will be integrated into the master, when it’s done. I’ve doing a …
Many people have written many things about sharpening the axe. I think a lot of software developers encounter this type of problem, when the tools – IDE, editors, etc – are good enough, but there is a new one …
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We didn’t quite get to it last time, but maybe today the Extractor trick will be finally implemented? Last time there were only a few missing steps. What’s …