My guests this week were LetaBot, and McRave. Of course we discussed AlphaStar, and SC2 a little, and SSCAIT’s results. Happy listening!
The map McRave was talking about can be found here.
Podcast: Play in new window | …
My guests this week were LetaBot, and McRave. Of course we discussed AlphaStar, and SC2 a little, and SSCAIT’s results. Happy listening!
The map McRave was talking about can be found here.
Podcast: Play in new window | …
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Today’s lesson is: Always test your assumptions. A while ago, I posted a method for getting WalkPositions in a radius. I added a check for bounds outside the map, …
This week’s guests were Adam Heinermann (An O.G. BWAPI developer), NiteKat, and Hannes Bradberg. Discussion about history, tournament, and of course, nukes were had. Happy listening! (You can subscribe to the blog, or just to the podcast RSS in the …
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Time to implement the very smart things I outlined in the last part. I decomposed it to many parts. First of all, a helper method to check if a …
This is more of an opinion piece. Please handle it accordingly.
This is a topic that pops up time and again – we should modify the Brood War API to do things in a certain way, so …
My guests this week were Antiga, BananaBrain, and Yegers. Discussion were about bananas, pizzas, and the EnemyHurtThinkAbouter. Happy listening!
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The last time, I was thinking about getting the WalkPositions on a line between two points. For this, I first create a rectangle with all the WalkPositions in …
First part of this series | Previous | Next | Index
In the last part I implemented a threat map for visible units. For unseen units, the problem is actually a little bit different. My intention is that I should …