Tag Archives: threat map

Creating a Starcraft AI – Part 11: Pathfinding

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The last time, I was thinking about getting the WalkPositions on a line between two points. For this, I first create a rectangle with all the WalkPositions in …

Creating a Starcraft AI – Part 10: Unseen threats, and memory

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In the last part I implemented a threat map for visible units. For unseen units, the problem is actually a little bit different. My intention is that I should …