In light of recent events, I feel I need to write a piece about this topic. So, my time is mostly spent on SCHNAIL (StarCraft Human’N’ AI League) nowadays, and I get to deal with a lot of problems across …
Category Archives: AI
The Pylon show about AI, other streams, and reflections thereof
First of all, here is the episode with me in it, where we talked about Brood War AI. Go watch it, if you haven’t yet.
So this was a milestone moment for me, and the whole Brood War AI scene. …
The Undermind Episode 37! – Special episode about map design
A super long episode with Antiga, NiteKat, and our special guest, Freakling. The topic was of course everything about maps and map making. Also, some changes around SSCAIT casting. It was an exhaustive converstation, but we still had so many …
Short addition: Transport Behavior (Inspired by KSL)
So I was watching the KSL finals, and the casters brought up a great point: What is the facing of the unit unloaded from a transport? They were talking about Reavers specifically, and what do you know, there is actually …
StarCraft Human ‘N’ AI Stream Highlights, and some analysis
So recently ZZZero did an awesome stream versus bots, using the SCHNAIL client. Give him a follow! think it went very well, showcasing the client, and the abilities of the AIs as well. This is just a short opinion piece.…
The Undermind Episode 35!
My guests were Hao Pan, and Nathan Roth(Antiga). We talked about the upcoming tournaments, common problems in bot development, and possibilities about man vs. machine matches – and a lot of other things. Happy listening!
Happy listening!
Podcast: Play …
Brood War API – The Comprehensive Guide: Terran units continued, and some Zerg ones
Index for the Comprehensive Guide posts
Foreword
Whoo, long time between updates, but I wasn’t idle. I corrected, and re-corrected a lot in previous articles. I also started writing in parallel some other chapters, but they are, well, less than …
Brood War API – The Comprehensive Guide: Movement modifiers, and Terran units
Index for the Comprehensive Guide posts
Foreword
First, an addition to movement. This will be needed to understand some of the explanations below. (The actual finished book will be better structured, but I’m writing this articles in chronological order …
Undermind Episode 34!
My guests this week were Jasper Geurtz (Yegers), and Dave Churchill. Of course, the main topic was the AIIDE conference, and the StarCraft tournament there. We talked a bit about the “OMG WHY U NO SC 2” issue as well. …
Brood War API – The Comprehensive Guide: Buildings, and placement
Index for the Comprehensive Guide posts
Whee! After some vacation, I’m back to writing this guide! This article is a bit all over the place, but thematically kinda-sorta fits together. Well, you have to get the book, I guess! Let’s …