Tag Archives: starcraft ai

SCHNAIL dev diary: Moving the AIs to the cloud

Introduction

The SCHNAIL client was running locally so far – when you launch the client, it always downloads the latest versions of the AIs you can play against. This doesn’t take long, but poses multiple problems. During the beta, multiple …

A small success story, in a form of floofery

Small success stories are the best success stories.

I didn’t imagine this would be something that gave me this much joy. For the past half year, I have been working on the StarCraft Human ‘N’ AI League (SCHNAIL) infrastructure, and …

SCHNAIL Ranked Play: How to evaluate AI strength

The current problem I’m working on with SCHNAIL is one of the most frequently asked question regarding the bots on the platform: How strong are these bots? We have pondered this over multiple episodes of the Undermind. The main …

SCHNAIL (Starcraft Human ‘N’ AI League) development roadmap & extra Patreon rewards!

Going forward with the StarCraft Human ‘N’ AI League, I decided it’s time to involve the public a little more. Oftentimes a software project can appear secretive from the outside – more often than not, we just work on mundane …

StarCraft Bladder problems: On the road to release

So, I was working as much as I can on the SCHNAIL (StarCraft Human ‘N’ AI League – if you’re new to that, click a here). There were some interesting challenges. Currently we have internal releases, and I think …

Short addition: Transport Behavior (Inspired by KSL)

So I was watching the KSL finals, and the casters brought up a great point: What is the facing of the unit unloaded from a transport? They were talking about Reavers specifically, and what do you know, there is actually …

StarCraft Human ‘N’ AI Stream Highlights, and some analysis

So recently ZZZero did an awesome stream versus bots, using the SCHNAIL client. Give him a follow! think it went very well, showcasing the client, and the abilities of the AIs as well. This is just a short opinion piece.…

StarCraft Bladder problems: No more holding back the streams

(Sorry, couldn’t come up with a sillier title)

So, I’ve been kind of silent on SCHNAIL recently (Starcraft Human ‘N’ AI League). This had a multitude of reasons, not all of them public, and precisely zero of them important. The …