My guests this week were Antiga, and Dave Churchill. We talked about the woes of academia, evil companies, and the Artifical Violence Really Insane League (AVRIL). (Maybe the latter was a mistake)

Happy listening! The article Dave mentioned.
! If …
My guests this week were Antiga, and Dave Churchill. We talked about the woes of academia, evil companies, and the Artifical Violence Really Insane League (AVRIL). (Maybe the latter was a mistake)

Happy listening! The article Dave mentioned.
! If …
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So, in the last part, I yet again managed to implement a slow method. Now, unless you are an actual sloth, you probably don’t enjoy playing Starcraft under 1 …
This post is a collection for all the posts I’ve written about Starcraft AI so far. I intend to keep this updated, as new parts come out.
A curious AI problem: Build orders in Starcraft: Brood War (Part 0, basically)…
My guests this week were Hao Pan, Adam Heinermann, and Hannes Bredberg. We were talking about BWAPI 5 (Yes, it’s coming!), the state of Brood War in general, what makes an interesting game. Also, misconceptions about BW AI in general. …
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In the latter part of the last episode, I outlined two problems I want to solve next. The first is to weigh in the direction of my target …
My guests this week were Antiga, Micro, and Hannes Bredberg. We discussed BWAPI 4.4, AITT, coding and algorithms, multiple languages. Also gone on a tangent for different games/AIs, and generally goofed around a lot. Also, news about BWAPI 5.
Warning: …
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In the last part, I managed to work out some bugs in my in-area jump point pathfinding. Again, let’s climb up a level of my rabbit hole. The end …
My guests this week were Bytekeeper, Impie, and Marian Devecka. We discussed terrain analyzers, BWAPI 4.4, BASIL stats/Improvements, and the state of official support. Happy listening!

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In the last part I tried to solve a subproblem of a subproblem. BWEM is really not solving the exact problem I’m having (Not talking about midlife crisis, although …