(This is an ongoing series. I’m referring to things I did in the previous installment. If you’re new to this, I recommend starting at the first episode.)
First part of this series | Previous | Next | Index
Now I …
(This is an ongoing series. I’m referring to things I did in the previous installment. If you’re new to this, I recommend starting at the first episode.)
First part of this series | Previous | Next | Index
Now I …
(This is an ongoing series. I’m referring to things I did in the previous installment. If you’re new to this, I recommend starting at the first episode.)
First part of this series | Previous | Next |Index
I ended …
First part of this series | Previous | Next | Index
This time, I’ll continue working on the ground-only pathfinding. Last time I mentioned that BWEM returns a bunch of chokepoints, which are composed of WalkPositions. It looks like this:…