Tag Archives: development

Creating a Starcraft AI – Part 5: A Few Good Boys

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So, I’ve switched to BWAPI4J. Currently I’m using the raw branch at the moment, but it’s features will be integrated into the master, when it’s done. I’ve doing a …

Creating a Starcraft AI – Part 1: (Almost) building two buildings

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So, in the last post, I explained some basic concepts at a glance, and poorly. I intend to continue this ungentlemanly behavior in this article as well.

First, let’s …