Small success stories are the best success stories.
I didn’t imagine this would be something that gave me this much joy. For the past half year, I have been working on the StarCraft Human ‘N’ AI League (SCHNAIL) infrastructure, and …
Small success stories are the best success stories.
I didn’t imagine this would be something that gave me this much joy. For the past half year, I have been working on the StarCraft Human ‘N’ AI League (SCHNAIL) infrastructure, and …
My guests were Hao Pan (author of Halo), and Dan Gant (author of PurpleWave/other PurpleBots). We talked about how to climb a bot ladder, a lot about SCHNAIL, and of course, the future of SSCAIT. Also, a SCHNAIL PLUSHIE that …
One of the most frequently asked question I get about bots on SCHNAIL, or just in general is “how strong are these bots?”. I believe you can’t really answer that with confidence – bot vs. bot rankings are relative to …
Previously, Artosis has made a great stream playing against some of the best Brood War bots using the SCHNAIL Client. If you haven’t watched that yet, here is the link:
The interview contains spoilers (duh). Originally I wanted to batch …
The current problem I’m working on with SCHNAIL is one of the most frequently asked question regarding the bots on the platform: How strong are these bots? We have pondered this over multiple episodes of the Undermind. The main …
If you missed it, Lady Cadenzie took up the challenge, and played a Best of 5 series of games against the winner of last AIST tournament (AIST3), Locutus. The matches were very exciting, it was truly felt like a …
I decided to title these articles a bit differently. So far I’ve intervowen development content, and actual news/updates about SCHNAIL – the time has come to differentiate these kind of contents.
There has been two major features that I’ve been …
This was an exclusive episode with Jasper Geurtz (Yegers). We talked about his journey into the bot development scene, developing a bot in Java, writing a library, and community engagement. Also, some SCHNAIL discussion was taking place.
Links mentioned:
JBWAPI …
Closed beta, to be exact. Features are locked down for launch, and we are gradually opening up access to the public.
The client is stable and enjoyable enough that we can begin some actual testing. At the time of this …
In light of recent events, I feel I need to write a piece about this topic. So, my time is mostly spent on SCHNAIL (StarCraft Human’N’ AI League) nowadays, and I get to deal with a lot of problems across …