(This is an ongoing series, and I reference previous episodes. If you’re new, I suggest you start at the first post.)
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Recently I’ve been occupied with the SCHNAIL project (Starcraft Human …
(This is an ongoing series, and I reference previous episodes. If you’re new, I suggest you start at the first post.)
First part of this series | Previous | Index
Recently I’ve been occupied with the SCHNAIL project (Starcraft Human …
(This is an ongoing series, and I reference previous episodes. If you’re new, I suggest you start at the first post)
First part of this series | Previous | Index
I did a little testing, and the shield regeneration basically …
First part of this series | Previous | Next | Index
A slight detour from the JPS problem first. I needed a way to write tests for stuff that can only be tested in-game, so I implemented a smoke test …