Tag Archives: testing

Creating a Starcraft AI – Part 32: Test with the best

(This is an ongoing series, and I reference previous episodes. If you’re new, I suggest you start at the first post.)

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Recently I’ve been occupied with the SCHNAIL project (Starcraft Human

Creating a Starcraft AI – Part 31: Hurter faster

(This is an ongoing series, and I reference previous episodes. If you’re new, I suggest you start at the first post)

First part of this series | Previous | Index

I did a little testing, and the shield regeneration basically …

Creating a Starcraft AI – Part 17: Smoking, Unboxing, Flooding

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A slight detour from the JPS problem first. I needed a way to write tests for stuff that can only be tested in-game, so I implemented a smoke test …