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Going forward with the StarCraft Human ‘N’ AI League, I decided it’s time to involve the public a little more. Oftentimes a software project can appear secretive from the outside – more often than not, we just work on mundane …
Going forward with the StarCraft Human ‘N’ AI League, I decided it’s time to involve the public a little more. Oftentimes a software project can appear secretive from the outside – more often than not, we just work on mundane …
So, I was working as much as I can on the SCHNAIL (StarCraft Human ‘N’ AI League – if you’re new to that, click a here). There were some interesting challenges. Currently we have internal releases, and I think …