Undermind Episode 06!

My guests this week were Antiga, BananaBrain, and Yegers. Discussion were about bananas, pizzas, and the EnemyHurtThinkAbouter. Happy listening!

Creating a Starcraft AI – Part 11: Pathfinding

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The last time, I was thinking about getting the WalkPositions on a line between two points. For this, I first create a rectangle with all the WalkPositions in …

Creating a Starcraft AI – Part 10: Unseen threats, and memory

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In the last part I implemented a threat map for visible units. For unseen units, the problem is actually a little bit different. My intention is that I should …

Undermind Episode 05!

This weeks episode is a little bit longer than usual. The guests were Tyr, LetaBot, and Dave Churchill. Computers were scienced a lot. Happy listening!

Creating a Starcraft AI – Part 8: Making a threat map

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I decided to go forward with working on the threat map.

HashSet<UnitenemyUnits = new HashSet<(); //Currently visible enemy units
HashMap<Integer, EnemyUnitInfoenemyUnitInfo = new HashMap<(); //"Last