Brood War API – The Comprehensive Guide – Distances, high ground, and unit behavior

Index for the Comprehensive Guide posts

First, I’d like to make a small note. My sections about the inner workings of StarCraft are meant to be comprehensive, but I will inevitably leave things out. There are aspects of the game, …

Brood War API – The Comprehensive Guide (of time and space)

Index for the Comprehensive Guide posts

As I mentioned before, I plan to write a complete goddamn book about BWAPI. I plan to publish the drafts of the chapters from that book. The blog will not contain everything from the …

Undermind Episode 28!

My guests this week were Hao Pan, Martin Rooijackers (LetaBot), and Ankmairdor. We talked about Alphastar on the ladder, CIG worries, and bamboozability(!).

Also, of course, SCHNAIL (Starcraft Human ‘N’ AI League) news.

My social media channels:

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Happy …

Creating a Starcraft AI – Part 32: Test with the best

(This is an ongoing series, and I reference previous episodes. If you’re new, I suggest you start at the first post.)

First part of this series | Previous | Index

Recently I’ve been occupied with the SCHNAIL project (Starcraft Human