Undermind Episode 26!

My guests this week were Nathan Roth(Antiga), Yegers, and McRave. We talked about goings-on, getting bamboozled, continuous improvement, development for students. Other than that, big topics were enjoyment and casting of games, and of course, SCHNAIL news.

Happy listening!

Links …

Starcraft Bladder problems (or rather, news) : At a SCHNAIL’s pace

An important milestone has been reached with this project. It has a presentable name: StarCraft Human ‘N’ AI League, or SCHNAIL. I’d like to explain the goals, and execution of this ladder a little bit more.

First of all, we …

Creating a Starcraft AI – Part 31: Hurter faster

(This is an ongoing series, and I reference previous episodes. If you’re new, I suggest you start at the first post)

First part of this series | Previous | Index

I did a little testing, and the shield regeneration basically …

Undermind Episode 24!

My guests this week were Antiga, and Johan (BananaBrain). We talked about goings-on, Bladder/SCHNAIL (Starcraft Human ‘N’ AI League) news, SAIDA RL, Pythony things (omg snek), the state of the community, and toxicity a bit.

Happy listening!

Links mentioned:

SAIDA

Creating a Starcraft AI – Part 30: Figuring outing the hurting

(This is an ongoing series. This part is enjoyable without previous knowledge, but if you’re new, I suggest you start from the beginning – although this part is somewhat digestible without previous knowledge)

First part of this series | Previous

Creating a Starcraft AI – Part 29: Biopuppers in action

(This is an ongoing series. This part is enjoyable without previous knowledge, but if you’re new, I suggest you start from the beginning)

First part of this series | Previous | Next | Index

After so much delay, the time …

Undermind Episode 23!

My guests this week were Hannes Bredberg, Ankmairdor, and Jean Chassoul (sloth). We had a great discussion about BW and BWAPI inner workings, and technical misconceptions.

Happy listening! Links mentioned:

IceCC source, and another link

Here is the Trello

Creating a Starcraft AI – Part 28: Even Zerg have boundaries

(This is an ongoing series. I’m referring to things I did in the previous installment. If you’re new to this, I recommend starting at the first episode. This part is somewhat enjoyable without doing that, though.)

First part of this