Introduction
The SCHNAIL client was running locally so far – when you launch the client, it always downloads the latest versions of the AIs you can play against. This doesn’t take long, but poses multiple problems. During the beta, multiple …
The SCHNAIL client was running locally so far – when you launch the client, it always downloads the latest versions of the AIs you can play against. This doesn’t take long, but poses multiple problems. During the beta, multiple …
This episode is a very special one – few people know that kovarex actually one of the founders of the BWAPI project – and he agreed to have a talk about it, and of course, Factorio. This is a very …
So it all started when my good friend, ZZZero, the organizer of the Bombastic Star League asked me if I can help him out with something akin to squad streaming.
(If you are not that familiar with the scene …
One of the most frequently asked question I get about bots on SCHNAIL, or just in general is “how strong are these bots?”. I believe you can’t really answer that with confidence – bot vs. bot rankings are relative to …
Previously, Artosis has made a great stream playing against some of the best Brood War bots using the SCHNAIL Client. If you haven’t watched that yet, here is the link:
The interview contains spoilers (duh). Originally I wanted to batch …
The current problem I’m working on with SCHNAIL is one of the most frequently asked question regarding the bots on the platform: How strong are these bots? We have pondered this over multiple episodes of the Undermind. The main …
I decided to title these articles a bit differently. So far I’ve intervowen development content, and actual news/updates about SCHNAIL – the time has come to differentiate these kind of contents.
There has been two major features that I’ve been …
Closed beta, to be exact. Features are locked down for launch, and we are gradually opening up access to the public.
The client is stable and enjoyable enough that we can begin some actual testing. At the time of this …
In light of recent events, I feel I need to write a piece about this topic. So, my time is mostly spent on SCHNAIL (StarCraft Human’N’ AI League) nowadays, and I get to deal with a lot of problems across …
Going forward with the StarCraft Human ‘N’ AI League, I decided it’s time to involve the public a little more. Oftentimes a software project can appear secretive from the outside – more often than not, we just work on mundane …