One of the most frequently asked question I get about bots on SCHNAIL, or just in general is “how strong are these bots?”. I believe you can’t really answer that with confidence – bot vs. bot rankings are relative to …
Tag Archives: human vs. bot ladder
SCHNAIL Ranked Play: How to evaluate AI strength
The current problem I’m working on with SCHNAIL is one of the most frequently asked question regarding the bots on the platform: How strong are these bots? We have pondered this over multiple episodes of the Undermind. The main …
Interview with Cadenzie about the AI showmatches
Foreword
If you missed it, Lady Cadenzie took up the challenge, and played a Best of 5 series of games against the winner of last AIST tournament (AIST3), Locutus. The matches were very exciting, it was truly felt like a …
SCHNAIL dev diary: AI testing, and custom hotkeys
I decided to title these articles a bit differently. So far I’ve intervowen development content, and actual news/updates about SCHNAIL – the time has come to differentiate these kind of contents.
There has been two major features that I’ve been …
SCHNAIL (Starcraft Human ‘N’ AI League) development roadmap & extra Patreon rewards!
Going forward with the StarCraft Human ‘N’ AI League, I decided it’s time to involve the public a little more. Oftentimes a software project can appear secretive from the outside – more often than not, we just work on mundane …
StarCraft Bladder problems: On the road to release
So, I was working as much as I can on the SCHNAIL (StarCraft Human ‘N’ AI League – if you’re new to that, click a here). There were some interesting challenges. Currently we have internal releases, and I think …
StarCraft Human ‘N’ AI Stream Highlights, and some analysis
So recently ZZZero did an awesome stream versus bots, using the SCHNAIL client. Give him a follow! think it went very well, showcasing the client, and the abilities of the AIs as well. This is just a short opinion piece.…
StarCraft Bladder problems: No more holding back the streams
(Sorry, couldn’t come up with a sillier title)
So, I’ve been kind of silent on SCHNAIL recently (Starcraft Human ‘N’ AI League). This had a multitude of reasons, not all of them public, and precisely zero of them important. The …
Crawling SCHNAIL: Steady progress – with pictures!
The SCHNAIL project have gathered a large amount of interest, which I’m very grateful for. I decided to post frequent, if small updates regarding it. Enjoy the news!
First of all: We have the finalized logo, and a mascot too. …
Starcraft Bladder problems (Of many to come)
If you’re listening to the Undermind podcast (as you should), you might be familiar with my newest project, which is a Human vs. AI ladder, with it’s own client. The aim of this is to have a way for casual …