In light of recent events, I feel I need to write a piece about this topic. So, my time is mostly spent on SCHNAIL (StarCraft Human’N’ AI League) nowadays, and I get to deal with a lot of problems across …
Tag Archives: scai
Creating a Starcraft AI – Part 12: Breaking what ain’t fixed
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Time to implement the very smart things I outlined in the last part. I decomposed it to many parts. First of all, a helper method to check if a …
Human games != Bot games
This is more of an opinion piece. Please handle it accordingly.
This is a topic that pops up time and again – we should modify the Brood War API to do things in a certain way, so …
Creating a Starcraft AI – Part 11: Pathfinding
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The last time, I was thinking about getting the WalkPositions on a line between two points. For this, I first create a rectangle with all the WalkPositions in …
A YouTube channel for the blog
I decided to put up the podcasts to YouTube as well, because some people like to listen there. Here is the link for it, you can subscribe to the Undermind there as well. Happy listening!…
Undermind Episode 03!
My guests in this week were Bytekeeper, johandj (the author of BananaBrain), and Dave Churchill.
Unfortunately, my part of the audio was not recorded, so i had to re-record it in editing – if the conversation sounds weird, that’s the …