(This is an ongoing series. I’m referring to things I did in the previous installment. If you’re new to this, I recommend starting at the first episode.)
First part of this series | Previous | Next |Index
I ended …
(This is an ongoing series. I’m referring to things I did in the previous installment. If you’re new to this, I recommend starting at the first episode.)
First part of this series | Previous | Next |Index
I ended …
As I mentioned in the previous podcasts, I’ve been asked to do the stream video for the SSCAIT channel every two weeks. I’m really honored by the request, and will try to do my best. Yesterday my first cast was …
If you’re listening to the Undermind podcast (as you should), you might be familiar with my newest project, which is a Human vs. AI ladder, with it’s own client. The aim of this is to have a way for casual …
My guests this week were Martin Rooijackers (LetaBot), and Bytekeeper. We talked about OpenAI’s Dota victory, MicroRTS, useless units, state of the bot ladder, and just general banter.
Happy listening!
…(This is an ongoing series. I’m referring to things I did in the previous installment. If you’re new to this, I recommend starting at the first episode.)
First part of this series | Previous | Next | Index
I decided …
My guests this week were Marian Devecka, and Micro. We talked about Zerg things kekeke. Also, some news about the Human vs. Bot league, some technical things, what we would like to see in it. If you can invent …
My guests this week were Antiga, and Dave Churchill. We talked about the woes of academia, evil companies, and the Artifical Violence Really Insane League (AVRIL). (Maybe the latter was a mistake)
Happy listening! The article Dave mentioned.
! If …
First part of this series | Previous | Next | Index
So, in the last part, I yet again managed to implement a slow method. Now, unless you are an actual sloth, you probably don’t enjoy playing Starcraft under 1 …
This post is a collection for all the posts I’ve written about Starcraft AI so far. I intend to keep this updated, as new parts come out.
A curious AI problem: Build orders in Starcraft: Brood War (Part 0, basically)…